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Contact: threedpirate@hotmail.com Portfolio: www.gutsnbolts.com Summary:
8 years professional production art experience Experience: Foundation 9 Entertainment (Griptonite Studio) 2006 - Present Senior / Lead Environment Artist, This job entails managing a team of artists for the studios highest profile and highest risk projects. Providing support through concept art, paintovers, and technical advice for up to 8 projects at a time. Quickly prototyping new games accross multiple platforms on short timelines. Mentoring the art staff, constucting art teams in ways that promote chemistry, and giving annual reviews. I also organize multiple extra curricular activities including weekly speedpainting and longer term concept development projects. Amaze Entertainment 2005 - 2006 Environment and Concept Artist: Computer Human Interaction 2003 - 2005 3d modeler / generalist, Responsibilities included production art for proprietary space planning applications. Ballena Tech 2001 - 2003 3d artist contractor, Responsible for creating high res renders of sports stadiums, racetracks, and
theaters from blue prints and video reference. Skills: - Modeling - Texture painting - Lighting - Concept development - Art pipeline design - Team building - Give and recieve critique Tech: - Maya / 2 years - 3ds Max / 8 years - Photoshop / 8 years Education: 2001 Art Institute of Seattle Associates Degree, Animation Arts and Design References: Available on Request |
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